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Fyar

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Fyar's News

Posted by Fyar - May 4th, 2025


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Happy 20th Anniversary to the best Sprite Series, Power Star!!


To celebrate this day, we’ve decided to show what we’ve been working on over the past few weeks.

We’ve completed development on Power Star Unleashed within the limits of Flash. With how much content we’ve started adding to it, we’ve reached a point where we can no longer update it the way we’d like. So, with that, we’ve finalized the game as Power Star Unleashed: Legacy.

Looking ahead to the future of Power Star Unleashed, and with our expanded team, we’ve decided to switch engines once again, this time to Unity. Progress is going great, and the tools we have now are allowing us to polish the game to its full potential. You can expect features such as:


  • Two story arcs to choose from, told through the eyes of Luigi and Devil Mario
  • Cinematic cutscenes and remade scenes from new animators
  • Zero crashes and lag
  • Multiple enemies, bosses, combos, and mechanics
  • Co-op and VS modes
  • Choices that impact both gameplay and story
  • Reworked counter system
  • Secret stages and cutscenes


...and much more!


You can also expect faster progress from now on, as we have teams dedicated to each project. There are tons of ideas we hope to share with you soon! : )

Here’s the changelog for Power Star Unleashed: Legacy 1.0


  • Renamed Chapters to Acts, and Levels to Chapters
  • Chapter names have been updated, and some have been merged into others. Power Wave names have also been changed
  • New backgrounds for Chapter 1
  • Tweaks to attack hitboxes
  • Difficulty has been rebalanced
  • Luigi’s health will now carry over when advancing to a new stage in Chapter 3. You’ll also progress to new stages by lowering his health
  • Quick Time Events have been removed from every Act. They will be reintroduced in Act 3 with a rebrand
  • Slight changes to the sword room in Mario Combat
  • Updated Chapter banners
  • New Item and Enemy Updates

Neutral (Grey) Enemies and Pink Enemies added

 Enemies can now use bombs as well 

 Pink bombs will walk toward you and explode

 You can grab neutral bombs and throw them yourself

 Bombs take the place of the sword- you can hold one for later or use it immediately

 You can combine a bomb with Groundbreaker for double power ( more combos coming soon)

 Ground pounding a bomb will launch Mario into the air


And some other stuff that probably slipped out. As always, if you wish to become a beta tester for the new engine, you can do so through our Ko-Fi.

Acilunatic will never die.


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Posted by Fyar - March 3rd, 2025


Hello Everyone,

I have some important updates to share regarding our projects, and I’ll break them down into key points.


First, the future of Reimagined is secured. We didn’t just find an animator after 3 longs months- we’ve built an entire team dedicated specifically to Reimagined. Additionally, we’ve brought in animators for the Power Star Unleashed cutscenes, so each project will have faster development. On top of that, Chronicles of Power Star already has its first chapter completed.


Our current projects include:

Power Star Reimagined

Chronicles of Power Star

Power Star 2.5 - Devil Mario vs Sonic (mini-series)

Power Star Unleashed


However, all of these projects require significant time, effort, and funding. With voice actors, animators, composers, and spriters involved.

Right now, the best way to support these projects is through our Ko-fi memberships. We have a limited number available, and they provide the consistency needed to keep things moving forward. Sneak peeks and development updates will primarily be shared with supporters, while public updates will be much less frequent. Supporters can expect multiple behind-the-scenes updates each month to make their contributions worthwhile.

These projects aren’t easy to produce, but with the right support, we can continue making progress. We appreciate everyone who has helped us get this far. 


Secondly, Power Star Reanimated 4 spots are now open. You can check the available scenes and wishlist one until March 10th. After that deadline, we will no longer be accepting new animators and will proceed with the team we have. All animation styles are welcome, but we especially encourage unique styles and hand-drawn animation,


Thirdly, the community has created a fully detailed wiki dedicated to Power Star and related projects by Daniel Sun. It contains confirmed and accurate information about every project.


Thank you. Power Star will shine again.


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